Your Review: Crusader Kings 2

Updated December 13 2012 - 10:19am, first published 4:21am
Wrest control of a fractured realm in Crusader Kings II
Wrest control of a fractured realm in Crusader Kings II

Ever since the first Civilization game, the base unit of historical strategy games has been the nation-state. Despite how natural and common they seem to us now, countries in Europe are no more than accidents of history. Prior to the 17th and 18th centuries, you didn’t have countries so much as you had kingdoms that, over several hundred years, formalised their rule in a particular location. But if you went back to the 10th and 11th centuries, these kingdoms were only just starting to form out of the primordial ooze of the dark ages.

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